Victories!
Some success stories / recommendations from clients and / or co-workers.
Metal Zombie Games has provided consultancy to a number of clients at various stages in their development, from initial design through launch. Additional feedback from colleagues on educational projects is included as well.
Stories from colleagues and clients of Billy Joe Cain's prior work are included below those from Metal Zombie Games. A huge THANK YOU to everyone that has graciously shared their experience here.
Stories from colleagues and clients of Billy Joe Cain's prior work are included below those from Metal Zombie Games. A huge THANK YOU to everyone that has graciously shared their experience here.
Creative Catalyst / Head Zombie: Metal Zombie Games
John Arras - Owner at Oxdeadbeef Games
Billy has been working with me on my game Super Cute Animal Rumble (formerly Voracious Varmints). I developed the game and got it into a good state, but it was more of a hobby, rather than a business project. Billy has helped me to focus on the areas outside of core game development that are necessary to make a business that makes money. During this process, he has refined the monetization strategies, use of platform features, and optimizations for search and virality. We have worked on word-of-mouth marketing, building communities and improving the initial user experience by looking beyond scripted tutorials. It's about improving every part of the Acquisition/Retention/Monetization funnel. There are a lot of things to know about the player-facing and business sides of making games, and Billy has a large amount of knowledge that he will use to give you detailed, specific options and strategies for how to approach these issues. He does not come and give you a prescription for what to do. He will educate you on the issues, let you decide what's best for your game, and then work with you on the implementation. You need to hire Billy if you're making games to get the "everything else" that you're missing. Randall Ryan - Producer/Lead Composer at HamsterBall
There are many positive experiences I can say that I've had working with Billy; this is merely the latest one. We were working on a game earlier this year and there were a number of problems with the publisher. Billy came on as a consultant to the publisher to try and fix things, and he managed to smooth things out and take care of a number of issues that it didn't seem possible that neither he nor anyone else could fix. Billy has that rare ability to first define the problem or need, making sure all parties understand the scope, parameters, and problem areas. He then lays out a road map of what will be done, again making sure all parties are on board. And most importantly, he executes. Many of my colleagues also know Billy, and they all have wonderful things to report about him because Billy helps everyone and performs for everyone. Well, except for one person, but that person's a nasty, unbalanced individual. Chris Caulier - Performer - SAG/AFTRA Billy Cain has an ability to lead studios that should be studied and written about. With extreme accuracy, he finds the potential in others in a way that emboldens them to bring stunning work to the project. Beyond his leadership, his creative force is an inspiration to many, and his designs have brought entertainment and delight to millions of real people. He continues to inspire others to do the same and they pay it forward in their daily lives. In the years that I've known him, he's been referred to as a "true hero", "national treasure", and "legend". In conclusion, his games are great and I'm glad to have worked on them. |
Suzanne Freyjadis - Captivate Conference!
Billy is a real asset to the game community and he has a real passion for the education space. Billy was a valuable resource when I was planning the Game Education Summits and Billy has created an invaluable tool on Facebook called the Educational Technology Think Tank that brings together news on educational technology and is a great space for conversations. Rohit Crasta - Student at Rochester Institute of Technology
Billy is an excellent mentor! He gave me some really unique yet realistic advice on my career path, which really helped me start asking all the right questions. Because his experience spans every facet of game development from conception to release and beyond, I feel like I'm getting access multiple perspectives at the same time. I highly recommend him to anyone looking for professional advice of any kind! Josh Jones - Head Editor/Content Manager at Rize Up Gaming
Billy is a one of kind person to work with. He has the desire and dedication that is needed in the gaming community. I had the distinct pleasure of working with him on the Texas Trading Card Premiere, in Austin Texas, on January 19th. If I did not have his guidance, vision and know-how, I fear I would not have made that event as successful as it was. David Conover - STEAM Video Game Design Instructor
Billy Joe Cain extends the ideas of learning about the video game industry by focusing on professional development and practical matters of video game design. He is a guide for helping to understand the industry through video game workshops and academic course development, as well as further independent exploration. He is a valuable resource to me in developing curricula and assessments with a focus on developing and deepening students understanding of important game-based ideas. I look forward to continuing to work with him. |
Gamification Designer and Product Development Manager: FastPath Learning
Mary Wilkins - Writer/Marketing Consultant at Aurigo Software Technologies
Billy has a strategic mind that is unparalleled in designing a great user experience, analyzing data, managing people, and so much more. His mindset is that of a culture of excellence. He goes above and beyond to ensure that any project gets done on time and with exceptional quality. Through his effective communication and management skills, he massages relationships to be fruitful for everyone involved. He also brings his fellow employees to their full potential by providing consistent praise and guidance. I would definitely recommend working with Billy to anyone.
Dan Santiago - Contract Artist
Pleasure to work with. The amount of expertise and experience Billy brings to our team is unsurpassed.
Phil Murray, CPA, MBA - Vice President of Finance & Admin. at Kimbia
It's always great to find a technical person who also makes stuff look great who also is a great collaborator. Billy's experience bleeds into everything he does and you will be glad to know and work with him! Geek + Sharp + Cool = Billy Cain.
Billy has a strategic mind that is unparalleled in designing a great user experience, analyzing data, managing people, and so much more. His mindset is that of a culture of excellence. He goes above and beyond to ensure that any project gets done on time and with exceptional quality. Through his effective communication and management skills, he massages relationships to be fruitful for everyone involved. He also brings his fellow employees to their full potential by providing consistent praise and guidance. I would definitely recommend working with Billy to anyone.
Dan Santiago - Contract Artist
Pleasure to work with. The amount of expertise and experience Billy brings to our team is unsurpassed.
Phil Murray, CPA, MBA - Vice President of Finance & Admin. at Kimbia
It's always great to find a technical person who also makes stuff look great who also is a great collaborator. Billy's experience bleeds into everything he does and you will be glad to know and work with him! Geek + Sharp + Cool = Billy Cain.
Co-Founder and Chief Creative Officer: Sneaky Games
David Godwin - CEO, Sneaky Games
Billy is a really friendly and sharp guy. He knows tons about the game industry and the business and product practices required to deliver games on in most genres and on various platforms. As a partner, he has always been willing to optimistically address challenges within the company and has a good sense of top level strategy.
Billy is a really friendly and sharp guy. He knows tons about the game industry and the business and product practices required to deliver games on in most genres and on various platforms. As a partner, he has always been willing to optimistically address challenges within the company and has a good sense of top level strategy.
Co-Founder and VP of Development: Critical Mass Interactive, Inc.
Matt Scibilia - President/CEO and Owner, Critical Mass Interactive, Inc.
Billy is the foundation of what we are building together, and his work ethic, honesty, knowledge, intelligence, project management ability, and compassion are at such a high level that few have even met him half-way, in my experience. He is truly my brother, my partner and my friend...I wouldn't try to do this without him!
Billy is the foundation of what we are building together, and his work ethic, honesty, knowledge, intelligence, project management ability, and compassion are at such a high level that few have even met him half-way, in my experience. He is truly my brother, my partner and my friend...I wouldn't try to do this without him!
Jessica Tremblay - Contract Web Designer and Front End Developer at NetSpend
Billy Joe was great at not only keeping his people on task but making sure employees were genuinely enjoying their work. He always had a super positive attitude in the work place which was very encouraging when you needed a little boost. One of the best people I have ever had the pleasure to work for. Pete Bandstra - Program Director | 3D Arts Full Sail University I have known Billy for years, meeting at the Game Developers Conference in 2003, and has been a great addition to Full Sail University's 3D Arts Program Advisory Committee. As a respected member of the game community he has been an interracial part in helping to generate change in the degree programs. Billy’s input has always been valued and he always looks for the benefit of the students. During visits he enjoys spending time with students discussing industry trends, project he maybe developing, and guidance on their art work. I have a great deal of respect for Billy and enjoy working with him, and look forward to future possibilities. Michael Bellipanni - Game Designer at Molten Games Throughout my career as a game developer, Billy Cain has been a mentor to me. He has been involved in every professional game development project I have worked on, and his influence has made me a stronger more professional designer. He has been a supportive boss, a wonderful friend, and a great neighbor. Tom Kent - Production Lead at Evernote Billy is great to work with, personable, involved and excited about his projects. He is clear about his contractors' responsibilities while always living up to his side of the deal. Billy spent the extra time to make sure I had what I needed to achieve the project's goals while keeping me informed as to the progress of all aspects of the project. I can recommend Billy without qualifications to any needing his services or looking to contract with CMI, and I look forward to working with him again. Tom Ashley - Technical Project Manager at comiXology Billy Cain is the best people person I've ever met. He has an uncanny ability to bring out the best in everyone around him, and I can't thank him enough for the lessons he taught me while we worked together. I only hope that some day we get to work together again. Bryan Eppihimer - Senior Character Artist at Xaviant This letter is my personal recommendation for Billy Cain. I have had the pleasure of a working relationship with Billy at Critical Mass. I found him to be highly professional and enthusiastic, in addition to have a genuine passion for the gaming industry. Besides tackling all my out-sourcing needs with adaptability, dedication and gusto, Billy created an enjoyable negotiation process. Billy is a take-charge person who is able to come to the table with creative ideas and communicate the benefits. He has successfully managed my expectations, my company’s expectation, deadlines and budgets. I highly recommend Billy for employment. He is a team player and would make a great asset to any organization. Aaron Murray - Founder/CTO, Tandem Games Billy Cain is one of the hardest working people I know, and a nice guy to boot. When you need someone who'll be up at all hours of the night working side-by-side, you can count on Billy. To top it all off, he's been around the block a few dozen times so there isn't much that will catch him off-guard. Karen Segars - Environment Artist, Sony Online Entertainment Billy is one of the most professional and experienced people I have worked with. He is a great mentor and an incredibly cool guy! His attention to detail and all around know how make him an incredible asset to any team he is working with. Alicia Andrew - Studio Director at Meta 3D Studios I've known Billy for a few years now and was lucky enough to have him as my boss during my time at Critical Mass. He is an excellent colleague and leader. He was always honest with his employees/contractors and showed a great deal of character in his dealings with both clients and the people who worked with him. He was an excellent boss and manager, and is someone who instills loyalty in those around him. He also took time to help with Gamecamp, a summer camp I'm involved with that introduces kids to Game Development as a career. He served as a judge and counselor and several times acted as a positive spokesperson for the industry. Billy is someone I'd look forward to working for or with in the future, should the opportunity arise. Dustin Clingman - CEO at Together Games, LLC Billy Cain is a talented and energetic personality from top to bottom. He cares deeply about his clients and puts their interest ahead of his own. He is a credit to CMI and will bring that same level of enthusiasm and effort to any organization that he is a part of. Hand down, this guy is bona fide! Tony Schum - Vice President at Duff & Phelps Working with Billy and the team over at Critical Mass Interactive was and continues to be an extremely positive experience. CMI has always been very supportive of the Austin Chamber's digital media (esp. gaming) recruitment and local expansion efforts and I expect our working relationship to strengthen as Billy transitions to Heatwave Interactive. Billy has been a strong advocate and advisor for the Austin Chamber's attempts to grow and support our game development industry and we could not do it without the help of Billy, CMI and now Heatwave. Willow Lucas - Experienced Project Coordinator/ Manager Billy is great to work with, he is very friendly and well spoken. He was able to explain everything in detail and I have really enjoyed working with him. Victor Jimenez - Chief Engineer for DMO at Northrop Grumman Billy's energy and zeal are the force that drove CMI forward. His enthusiasm and knowledge allowed him to provide his customers the edge in this incredibly technical and competitive field. His natural ability to see things through to the end are what makes him the go-to guy when deadlines loom. Billy is also well known in the game industry and receives praise and accolades from them. Chris Maka - Independent Game Designer I worked for and with Billy on a number of game development-related projects through Critical Mass Interactive, and I enthusiastically recommend him. We often worked on assignments with tight deadlines and unusual constraints, which can be very stressful, but Billy helped to make these situations doable and even fun. Through these experiences we developed a great professional and personal relationship, and I can tell you that Billy is good people and the kind of co-worker/manager you want to be in the trenches with. Jon Wofford - Edge of Reality Billy is a solid dude and is very knowledgeable about a variety of aspects of game development, from not only a production standpoint but also a business/marketing point of view as well. With his help we were able to get a "jump start" on our business by getting our first gig and making a lot of useful contacts and friends in the industry. When he gets involved in a project he REALLY gets involved, and his efforts and advice along the way can really make the difference between something that's "good enough" and something that you can look back on and be proud of. William Volk - CCO at PlayScreen Mr. Cain was a creative and highly skilled partner on a major game development project. I enjoyed working with him and would recommend him highly. He will be a valuable asset to any organization. Ian Pape - QA Tester at Super Happy Fun Fun Billy is one of the smartest people I've ever met. And in my life I've never heard a harsh word spoken of him. It takes a special kind of person to go through life without enemies. Billy is a person I'd always be pleased to work for, excited to work with, and privileged to manage. If you're holding his resume in your hands at this moment, you can stop looking. You've found your hire. Kristen Scallion - Artist II at Multimedia Games Billy provided the necessary direction and honest, unbiased feedback on projects while allowing me the freedom to work without being micromanaged. Billy is the kind of manager that is always friendly, puts you at ease, and draws the best out of you as well as the desire to do even better. Michael Martin - Owner, Surface To Air Billy has an eye for things that no one else has. He is very detail savvy, and he knows his industry backwards and forwards. Griffin Gardner - Media Producer | Editor | Writer | Teaching Artist | Cleantech - Clean Energy - Sustainability Advocate Billy reigns as the game networking king and is probably one of the best sources of industry information and contacts all of which he graciously shares if it will help out a client or friend. He has an innate ability to target the strengths and passions of those lucky enough to work at CMI and the resulting final projects clearly reflect these traits because everyone goes the "extra mile" to make the project gleam. I could not have asked for a better launch pad into the industry than CMI nor for a better commander at the helm than Billy. If you don't know him, get LinkedIn! Bob McGoldrick - Consultant at RM Enterprise Billy is one of the founding members of the Austin Community College Video Game Development program Advisory Board. He is one of the most active participants and supporters ACC program. Billy's knowledge of all aspects of video games has enabled ACC to construct a complete, well-rounded curriculum. Additionally, Billy is one of our foremost supporters in offering internships for students to apply their skills in a real studio environment. Billy is a real doer and always ready to provide a helping hand. Tracie Cook - Traffic Manager at Invodo Billy Cain was a great supervisor and mentor at Critical Mass Interactive. He taught me very valuable tools and skills as I prepared and became a Producer. "If you teach someone to paint a room you have to give them the proper tools. ...and then check on them to make sure they're doing the job right." I'll never forget. Roger Pilney - eBusiness Sr. Advisor - MDF and Innovation Programs Strategist - Global Business Digital Marketing Billy has been instrumental in my education on the gaming industry and helped breath new life into my career as well as into my hobbies (my other career). Billy is an extreme talent with exceptional people skills. As far as the gaming industry goes he is one of the most networked people I have ever seen or met. If you have a project I am sure he is the guy to take it to the next level for you. Joe Spadaro - Character Animation Lead at Rubicon Studios, LA Billy and I have sat on the Board of Directors at Full Sail School of animation for several years now and his input and expertise is obvious. He knows what he is doing. Randall Ryan - Producer/Lead Composer at HamsterBall Even before Billy & I worked on our first project together, he always went out of his way to help me however he could, whether getting me in touch with a person to make a business deal happen or merely easing my way into a social situation. There's no higher praise for someone's character than when they help someone with nothing apparent for them to gain. Jarvis Belinne - Estimator at Warwick Construction, Inc. Billy's depth of knowledge of the gaming industry is amazing. His enthusiasm and understanding can be felt through the entire company which always produces quality work. Dean Martinetti - OWNER at Rogue Records America Billy and his company stepped up to the plate on a title that was in dire need of help and nailed one out of the park for us. He is professional, courteous and a heck of a guy . I would GLADLY work with him and his team on anything in the future. Kathy Blackmore - Freelance Illustrator at Blackmore Design As an active member of our Advisory Board, Billy Cain has been an integral part of the dynamic growth in the Computer Animation program at Full Sail College in Winter Park, FL. His experience and working knowledge of the animation field has been a very valuable contribution to the continued success of our students' education. Harlan Beverly - President and CEO of Key Ingredient Billy is about the most important person to know in the gaming industry. He knows everyone and knows how to get everything done: all with a smile! His claim of on-time, on-budget is an understatement to the level of dedication and professionalism he portrays in his work. April Jones - PR consultant and health educator Billy and I spoke together at GDC in 2005 and it was a great experience. He clearly understands the business of making games. I have been in games marketing for a long time and so our talk was focused on how development can better understand the needs of marketing. It was great to present these ideas with marketing and development side by side and the feedback we got was very positive. Clarinda Merripen - Independent Billy, in creating Critical Mass and using this business model, shows incredible foresight. He provides an amazing game service that serves to enhance the overall state of the industry. Adrian Crook - Social & Mobile Game Design and Production Consultant Critical Mass provided our environment assets on time and to a high level of quality. We enjoyed working with Billy and Matt and would do it again on the next project. Rob Carroll - Founder at ROC Applications I’ve worked with Billy on a couple of projects at Critical Mass, he is one of the most creative people I’ve had the pleasure of working with. He has a passion for making games that few can rival. Stephen Peacock - USA Sales Director at Alpha CRC Billy worked with me on a creative project and did a great job. The quality of the work far exceeded my expectations especially when I consider the limitations I forced upon him. His conduct throughout was always friendly, professional and helpful. I would not hesitate to work with him again. Sam Laskowski - 2D and 3D Artist / Animator I have worked with Billy Cain on several projects. He has always proven to be an attentive and concerned manager who exhibits the highest degree of professionalism and respect. Billy is trustworthy, diligent, talented, and smart. Roman Bialach - Owner, periMind and Computer Software Consultant Working with the team at CMI has been great. We have done a number of projects together and throughout each project they have been collaborative, easy to work with, offered and taken suggestions, and most importantly – hit their deadlines and stayed within their budgets. We plan on working together for a long time! Alan Pavlish - CEO / Co-Founder at PLAOR I have worked with Billy Cain on and off over the past couple years and have always found him to be extremely professional and attentive to my needs. I will continue to work with Billy in the future and I can't recommend him enough. Barbara Holden - CEO of Boost Biz With Video | Holden Productions | Author of "30 Days To Kick-Butt Video Marketing" Billy Cain is someone I can give the highest endorsement for...he is not only a good friend, but he is also on my Advisory Board, and has been instrumental in the early success of our new entertainment industry nonprofit organization the ArtSpark Initiative. I would recommend him to anyone who wants to be impressed by his resourcefulness, industry knowledge, creativity, and business acumen Jason Henderson - Writer of Games, Comics and Books, Senior Interactive TV Product Manager at Dish Network I’ve worked with Billy Cain and Matt Scibilia of Critical Mass Interactive for over seven years and have always been impressed with their tenacity and creativity in getting work done. Billy is the kind of leader who has ideas, executes, and then follows with more ideas. He’s determined and tireless in delivering results. I’m proud to work with him on SWORD OF DRACULA—and the next project. John Wormington - Software Engineer at Hewlett-Packard Billy Cain somehow manages to contain an immeasurable wealth of knowledge about the industry, yet still can communicate it expertly to any experience level. Interning for him at CMI was a great experience. Rachel Gale - Editor / Motion Graphics / Animation Working with Critical Mass was a great experience for me because I was able to learn more about being professional and creating a great relationship with the client. |
Sherri Tantleff - Industry Outreach Full Sail University
I have had the pleasure of working with Billy Cain while developing educational material for Full Sail Real World Education regarding breaking into the gaming industry. I have also spent time with Billy while attending professional conferences. He has been a tremendous help to me and his passion and enthusiasm for the industry is amazing. I feel fortunate to have him as a colleague. Rob Catto - Program Director at Full Sail It’s been a productive and pleasurable experience working with Billy and Critical Mass Interactive. As a member of our Advisory Board he has been committed and dedicated to the education of our students and continued advancement of our Program. Tony Salvaggio - Artist (tech art and animation) at Total Immersion Software Billy Cain is by far one of the best producers I have worked for. His knowledge of games and gaming is extensive and well rounded. His ability to lead a team to success is exemplary. Very few producers Have Billy's ability to rally a team, deal with clients, and maintain their schedules and budgets as professionally and enthusiastically. He is truly an asset to his team and clients. Thierry Genre - Business Development and International Sales Director at Avanquest Software / Micro Application Billy has a really extensive knowledge of the videogames industry, both the people and the development process. He is a reliable person and I've appreciated his help in setting up my business network. Rick Hall - Director of Production at Florida Interactive Entertainment Academy As a producer on a high profile project, I was glad to have the guys at Critical Mass to depend on. It's inevitable that unforeseen needs will occasionally pop up on a project, and it's great to have "the cavalry" come storming in on the white chargers to help save the day. They're dependable, fast, collaborative, and professional. What more can you ask for? Vishal Gondal - Entrepreneur, Angel Investor, CEO & Founder, Indiagames Ltd., India I have had the pleasure of working with Billy and his team on many projects. All i have to say is he is very good at his work and always delivers on time! Billy is your man.. if you want to have the "extra glitter" on your games. Damion Schubert - Experienced MMO Designer Billy's organization, Critical Mass, is THE one-stop shop for all manners of contract art in the Austin area. While our opportunities to use CMI have been limited, Billy has always been patient with us, and enthusiastic in his attempts to get us hooked up with the talent we needed. Billy's vision of how game development in this industry will restructure is ahead of its time. Melissa Jacobus - Product Manager at Oracle Billy Cain is a remarkable individual. He is extremely knowledgeable about all facets of the games industry. Billy has incredible relationships with people, and is always eager to lend a helping hand. From start to finish, he is there every step of the way. Above all else, I can always count on Billy! Steve Farrer - Owner, The Propaganda House , Independent Conference and Trade Show Production Company “As an influential and enthusiastic member of the Advisory Board, Billy Cain makes a major contribution to the development of the Austin Game Conference. The event, now in its third year, has become an important event for those interested in on-line and mobile games. Billy has been actively involved from the beginning and has always been ready with suggestions and contacts.” Tamir Nadav - Senior Producer at Playdom Billy Cain has been nothing but helpful over the past year and a half in helping me prepare myself for the development industry. He has always gone above 100% for me, as well as being a very inspiring mentor. Greg Jones - Researcher, Technologist, and Designer in the area of Distributed Learning and Educational Technology. Since I've been dealing with Critical Mass Interactive, I've found Billy Cain to be resourceful, responsive, and budget oriented. On projects we're working on together, we've made great strides by having his team in the mix. I look forward to a long relationship with him and his company. Alan Perez - contract artist at Critical Mass Interactive Billy gets the job done and I admire his integrity and rectitude in dealing with clients and contractors alike. Tim Samuels - 3D Game Artist at Kuma Reality Games I've worked with Billy Cain directly at Critical Mass and found him to be knowledgeable, easy going, professional as well as fun to work with. He is clear and precise of what he is looking for as far as projects go and I would gladly work with him again as i am now. I recommend Billy highly. Jim "Brodie" Brazell - Chief Freelance Officer Billy? Billy is simply a rock star producer. The maestro. The Renaissance man. We love him and everyone we know loves him. Simply, a rock star! Lucy Frost - Marketer Billy & the crew at Critical Mass are not only outstanding artists and animators, they are consummate professionals. I do not hesitate to recommend them, ever. Anthony Castoro - Video Game Executive & Entrepreneur Billy is phenomonally passionate and always willing to make the extra effort to ensure the work is done right. I've hired Billy and CMI for several service contracts, and I've always been impressed by his passion, knowledge and service-oriented attitude. Angie Sartori - Microsoft Studios/XBox- Incubation, 343/Halo, Core Games, ITV While I haven't known Billy long, I can already safely say he is one of the best friends I have in this industry. He is extremely well connected and cherished by everyone who comes in contact with him (just read his endorsement list!!); you don't get that far with that many people without being darn good! Ariel Comstock - Student at VisComm Program/Game Design Attention to detail and dedication to a job well done characterize my work with Billy. Other things that come to mind about Billy are solid follow through, clear communications, and consistency of action. These qualities reflect a strong commitment to client satisfaction. I know that when I work with Billy, professionalism and excellence are what I have come to expect and receive. Carly Staehlin - Entrepreneur Billy Cain understands that pursuit of excellence in the business of game development requires real professionalism. I was particularly impressed with the quality and consistency of organizational skills Billy's group brought to bear on the needs of my project at the time. I definitely recommend Billy and Critical Mass. Starr Long - Executive Producer at Portalarium Billy and his company CMI were there for us when we were in a real pinch to get enough audio assets complete for our E3 2004 premier of Tabula Rasa. Billy got us a sound engineer and we started receiving sound assets within a week. You don't often see that kind of responsiveness and agility. Rebekah Tran - QA Engineer at HP Tipping Point CMI is company for people who have had enough of business politics and want focus on the business of making great games. Not only is this exactly what they do, but they do it on time and under budget. Billy's no nonsense attitude, knack for business and ability to find the best in people set him above the rest as a leader. Without any doubt, if given the chance to work with Billy again... I would. Kevin Daugherty - Senior Technical Artist Billy’s one of those rare guys that connects both with the people he’s working for, and the people he’s working with. Straightforward and honest, he can be relied on to get the job done and to build a loyal team in the process. He’s truly a top-tier producer, and I’m proud, honored, and privileged to have Billy Cain as my teammate at CMI. Diti Shah - Student at Texas A&M University Billy creates a very open and friendly environment at Critical Mass Interactive. I have a greater understanding of how to communicate with clients and handle the scope of different projects thanks to Billy. Bill Louden, MBA, MIM, CGBP - Digital Media - International Management Over the past 2 years, I have had the privilege to get to know Billy on a personal and professional level. As VP, Development at CMI and as a fellow Games Advisory Board member, Billy has demonstrated his leadership and knowledge of the Games Industry. Most of all, I have always found Billy to be adept, tremendously resourceful and a good friend. I am proud to work with Billy on any project. Spencer Zuzolo - General Manager, Ninjaneering, LLC I've worked with Billy on a variety of projects and will continue to do so in the future. Billy and CMI are very professional and dependable. Billy communicates effectively, follows-up, stays positive and focused, and gets the job done. We recently completed two projects with Billy and we are looking forward to expanding our relationship over the long-term. Dan Osborn - R&D Engineer It was a pleasure to work with Billy. He oversaw all the work Critical Mass was doing for my company and he ensured that everything was delivered on time and to a very high quality. I highly recommend him and his company for your artwork needs. Darrin LeBlanc - Independent Computer Games Professional I have worked with Billy for more than 12 years. Billy has a keen sense of what it takes to create and manage top computer games that have made an influence in the industry. Billy's great technical and management skills are matched by his friendly nature and his ability to communicate to a team and keep projects moving forward on time and on budget. Wes Jenkins - Freelance hyphenated-Creative eccentric Art & science solutions are articulated to staff, colleagues & audiences. He gets the “big picture” with an eye & an ear for detail. He is a rare commodity: a genuinely honest, hard working, solution-oriented human. I highly endorse Billy for projects that require excellence. Wes Jenkins, Creative Consultant, Former Creative Director/Sr. Producer/ LEGO Media International, UK John Cooper - Management Consultant at Siemens Canada I've been working directly with Billy and Critical Mass for six months and his knowledge of the gaming industry is bottomless. As one of the best networked gaming professionals in town, Billy has proven a valuable ally in my business development efforts. He's a focused professional, and - bonus - fun to work with! I highly recommend Billy as an expert in his field. Bill Money - Design Director at WB Games Montreal Billy Cain and Critical Mass have breathed new life of integrity and honesty into the game business. Couple those attributes with hard work and know-how and you end up with excellent partners. Quoc Tran - Co-founder at Thunderdog, LLC. Billy is very efficient in scheduling priorities, laying down requirements, and communicating project status to the team. He's always been very accessible and easy to talk to, and he's a great motivator. Arie Brish - CEO, turnaround rainmaker During the short time I interfaced with Billy I found him extremely responsive, and get things done at a surprising speed. Weston Giunta - Product Manager at MapMyFitness Inc. I worked with Billy at Origin Systems on several Wing Commander projects. I found Billy to be one of the rare individuals who consistently greeted difficult production challenges with enthusiasm and creative thinking. While Billy is a strong leader he also recognizes the importance of building consensus among other members of the team before moving ahead. Ric Neil - Executive Director of Mobile at MediaBrix. Executive Producer Billy has always been on the short list of folks that can get stuff done with a smile. He is a risk manager and a creative force, if you need someone to get stuff done, talk to Billy. I would be happy to tell you more, just ask me. Melanie Cambron - Game Recruiting Goddess at GameRecruiter Billy Cain has held senior positions on some of the biggest and best-known game titles in the industry. With his dogged determination, he can be trusted to handle projects successfully. Billy keeps the teams happy by being as honest and forthright as possible. Grant Pimpler - Software Engineer at Harland Clarke Billy is one of the best producers that I have personally had an opportunity to work with in the past ten years of game development. He is honest, open, and a great motivator in a team environment. I would work with Billy any day, any where, any time! Melissa Tyler - Program Manager of E-Learning at Planview One of Billy Cain strongest traits, when I worked with him, was his drive for building communities within an organization. It's a rare trait and a valuable one. His current endeavors at Critical Mass are a natural and valuable outlet for that skill, and it's exciting to see him set up a process that has such great potential for the industry. Prem Krishnan - Producer at Red Fly Studio Billy is a solid, direct, capable leader, not content to leave problems unfixed, and still able to work within the framework of a team. Jason Kane - Producer at Multimedia Games, Inc. Billy is an exemplary manager and boss. He is organized, receptive, flexible, available, communicative, and involved. He is in the trenches and endures the crunches with the whole team. He is available for questions and is involved with the project and with the employees. He boosts team morale with his superior work ethic and upbeat attitude. He is a mentor and a role model. Billy Rocks! David Beyer - Teacher at Salisbury Township School District Mr. Cain is one of the few people in the games industry that I trust. He manages to be dedicated to meeting his deadlines without ignoring the human element of development. He is a charismatic person whose integrity and passion for his job make him an excellent person to deal with. Chuck Zoch - Computer Software Professional I worked on three projects to completion with Billy Cain. Tasks were always clearly defined and prioritized making wasted time or effort virtually unheard of. I was always made to feel my work was appreciated and important. All in all, working with Billy Cain was an enjoyable experience. Aaron Thibault - R&D Coordinator at University of Texas at Austin and Computer Games Consultant Billy is always on top of his game and somehow manages to get his teams to accomplish great work that goes far beyond average even when facing tight deadlines. I have enjoyed being in league with him for several years and hope to work with him again soon. His knowledge, experience and rolodex run deep and he uses them all to the greatest advantage! Bob Cooksey - Computer Games Professional I have worked off and on under Billy Cain for over four years, and Billy is the most competent producer I've worked with in my eight year game history. He actually gets to know his employees' strengths and directs them from there--He is definitely "hands on!" I'd work for Billy again in a heartbeat! Jacqueline Cain - Design Consultant and Professional Since 1989, I have watched him become the best manager. His ability to inspire and lead others far outlasts each project, leading to his outstanding reputation as a boss/coworker that people want to reward with their best efforts, time after time.Billy's enthusiasm and respect for the work of others shines through everything he does, creating a beneficial atmosphere for all involved. Brandon Salinas - Game Designer I have worked with Billy on two projects over the last five years. His professionalism, attention to detail, and passion for games is unmatched. He has an ability to lead and manage projects that I have not seen in too many people, and I've worked with an awful lot of project leads. I would unhesitatingly work with Billy again, and I recommend working with him to everyone I can. George Sanger - The Fat Man: Music Consultant and Contractor Billy's work is earnest and focused. He knows where the smart business is, but still consistently treats people kindly and with respect. The industry needs more like him. Barry Leitch - Owner, Barry Leitch Audio Studios and Computer Games Consultant Billy is by far one of the most driven, passionate, honest, and downright fun people to work with in the game industry. He's also damn good :) |
Studio Producer: Heatwave Interactive, Inc.
Jenny Bendel - Marketing Director at Paizo Publishing
Billy Cain is one of the most uniquely creative and talented individuals I have ever met and his skills as a games producer are only outdone by his laudable strength of spirit and sense of what is right. Professionally, Billy has the ability to visualize a project in an instant and deliver the goods, all while remaining an enduring team player and an inspirational leader with exuberance to spare. Personally, he is Austin's most shining ambassador. Its all part of the magic that is the man, the myth, the legend that is Billy Cain.
Billy Cain is one of the most uniquely creative and talented individuals I have ever met and his skills as a games producer are only outdone by his laudable strength of spirit and sense of what is right. Professionally, Billy has the ability to visualize a project in an instant and deliver the goods, all while remaining an enduring team player and an inspirational leader with exuberance to spare. Personally, he is Austin's most shining ambassador. Its all part of the magic that is the man, the myth, the legend that is Billy Cain.
Dave Prout - Lead Artist at Certain Affinity
Billy's passion for the development community and his impressive industry network are well known, especially in Austin. Of all of his great personal qualities, to me his gift for cultivating a positive company culture stands out among his peers. His strong relationships with developers, academia, publishers, and talent demonstrate his commitment to investing every ounce of himself in others' success. From bringing GameCamp in to help administer a successful Cool Week experience for select students of the region, to coordinating our internship program, to encouraging and building up our internal team members, Billy consistently proves himself to be an excellent cultural value add, and I am personally thankful to know him. Harlan Beverly - President and CEO of Key Ingredient It is the rare party that both conveys BRAND, IMAGE, and is also RIDICULOUSLY FUN.... and the Heatwave Rock Band Party was not just one of those rare parties, it was THE BEST OF those rare parties. The drinks were great, the venue: perfect... and the people: awesome. But the best of all: the entertainment. The Rock Band competition was a blast and even just watching folks make fools of themselves was fun! The best part of all (as CEO of Bigfoot Networks, and a minor sponsor of the even giving prizes out): GREAT EXPOSURE FOR BIGFOOT! Thanks for the hard work Billy, it shone through, and I would love to be a sponsor at future parties you put on. It was the best. Adan Cannon - Production Intern at Heatwave Interactive Billy help put together one of the most successful gatherings of game industry professionals that took place last year. The AGDC Rock Band party he organized was such hit that at one point there was a line around the block to get in. Given only a short amount of time, Billy put together an event that gave Heatwave a huge bust in the community. Sean McCann - Web Merchandising Consultant at Wilocity Billy threw together one of the biggest events at GDC Austin in the blink of an eye, at a first-class venue, with an invite list that was unparalleled. AND he made it look easy and fun. On top of that, Bigfoot was able to establish many developer relationships at the event - proving once again, that as small as the video game industry is, it shrinks tenfold when you meet Billy. Dustin Clingman - CEO at Together Games, LLC Billy is one of the most enthusiastic people I've ever met. The Heatwave Party party was not only a promotional event, it was a small bit of insight into Billy's creative genius. I give him two goats thrown! David Ladyman - Director at IMGS, Inc. I had a rockin' good time at the Garage Band AGDC party this past year - it's the best karaoke-style party I've ever had the pleasure of attending. And Billy plays a mean air-bass; he's a man of many talents. |
Aaron Murray - Founder/CTO, Tandem Games
Billy Cain can throw a party! At the 2008 Austin GDC he threw a crazy Rock Band 2 party in a downtown Austin club. There were hundreds of people - the place was packed...and I was able to make a fool out of myself singing ;) We had a full stage setup, multiple flat screen monitors, a projector, lights - the whole bit. We even had a Jessica Chobot for an MC! It was a blast - thanks for organizing that Billy! a blast - thanks for organizing that Billy! John Henderson - Chapter secretary at Austin IGDA The Heatwave party during AGDC 2008 was one of the highlights of the whole conference. While I wasn't there strictly for business, it showcased the company well and made everyone there think Heatwave was a company that could appreciate having fun and make entertainment happen. Kain Shin - Lv.13 Contract Gameplay Engineer I was drunk at Billy Cain's Rock Band party... the one he did for AGDC that was sponsored by Heatwave. I have vague memories of Billy walking around and making sure everybody was having a good time... he might have worn a funny hat that day. Anyway, I did have a good time because I got really drunk at Billy Cain's Rock Band party. Well... technically, it was just a party he planned. I got drunk at that party. Paul Vaden - IT Director at Portalarium Billy Cain is one of the most awesome persons that I've had the pleasure to know and work with. Professionally, he is organized and task-based. He can run a meeting like a well-oiled machine. When the pressure is the greatest, he keeps a calm demeanor and does not succumb to panic. He just gets things done. Personally, he is completely affable and a joy to converse with. His breadth of knowledge and experiences allows him to contribute to just about any conversation. If he ever gets upset he doesn't show it. This is the second time I've worked with Billy. Sadly the first time I didn't have much interaction with him. I won't make that mistake again. Todd Bailey - Senior Designer at Electronic Arts Billy is perhaps one of the greatest producers I've ever had the pleasure of working with. Billy is incredibly motivated, enthusiastic, and energetic, and does whatever needs to be done to keep a project and it's employees on task, and he does it all with a great attitude that's infectious. I would strongly recommend Billy as one of the best producers in the game industry. Michael Martin - Owner, Surface To Air Billy Cain rocks! Billy is highly organized, hooked in, and stays on top of what matters. The man also has a great eye for creativity and talent. I would highly recommend Billy under any circumstances. |
Co-founder / Producer / Geek: BigSky Interactive
Matt Scibilia - President/CEO and Owner, Critical Mass Interactive, Inc.
Billy was my partner at Big Sky Interactive, and remains so to this day. He not only managed the development team, he uplifted them with his honesty and motivational excellence. Billy is adept at juggling many issues and connections, while keeping the main goals at the forefront for every project he manages. Straightforward, intelligent and efficient are his methods, quality and value, his goals.
Jason Kane - Game Producer at Multimedia Games
Billy is an exemplary manager and mentor. He is organized, receptive, flexible, available, communicative, and involved. He is in the trenches with the team. He is available for questions and is involved with the project and with the employees. He boosts team morale with his superior work ethic and upbeat attitude.
Billy was my partner at Big Sky Interactive, and remains so to this day. He not only managed the development team, he uplifted them with his honesty and motivational excellence. Billy is adept at juggling many issues and connections, while keeping the main goals at the forefront for every project he manages. Straightforward, intelligent and efficient are his methods, quality and value, his goals.
Jason Kane - Game Producer at Multimedia Games
Billy is an exemplary manager and mentor. He is organized, receptive, flexible, available, communicative, and involved. He is in the trenches with the team. He is available for questions and is involved with the project and with the employees. He boosts team morale with his superior work ethic and upbeat attitude.
Frederic Mizac - Senior Software Programmer at Ubisoft
Billy is a very passionate about his job. I really like his problem solving and proactive attitude. I'll be glad to work with him again. Noah Stein - CTO at Acertiv I was a contractor working with Billy on "SpongeBob SquarePants:Revenge of the Flying Dutchman". He was a solid producer on that title. He knew his stuff and got the job done - precisely what a producer is supposed to do. He's also a nice guy with honesty and integrity. I'd work with him again. Nicolas Gaume - President at SNJV As a member of our Kalisto USA management team, Billy was a solid producer: reliable professional, competent, hard working and with a positive mind, even in difficult times. Mike Bowman - Founder and CEO at Flippy Fox Studios Billy was a great producer at BigSky. He provided leadership, creative solutions, and inspired everyone on the team to work hard to make the best game possible. George Sanger - The Fat Man: Music Consultant and Contractor Billy is worthy of my hightest praise: he is trustworthy. I know a lot of people; I asked around, and couldn't get anybody to say anything bad about him. That's something!!! Alan Shapiro - Software Developer - Jack of All Trades Bill has the skills to communicate and get things done. Although I mostly worked in a different group from Billy, I was lucky enough to have him as my manager for a short time. I was able to see and hear how well he handled his priorities and people, none of who had a bad word to say about him. And he produced a fine product! We/I need to work for/with more people like Billy. |
Damon Shelton - Motion Capture/Virtual Production Specialist/Pipeline TD
Billy was the greatest producer I have ever had the pleasure to work with. He knows what needs to be done and makes sure it gets done on time, even if it means staying until all hours of the night to help test the latest build. I have always enjoyed my interactions with Billy, and would work with him again in a heartbeat. Dominique Iyer - Translator The things that come to mind about working with Billy are his great qualities as a manager, a great sense of organization - his team always knew where they were at in the project, what was coming up and the top priorities. Billy works very hard to provide the best, sometimes against all odds, and gets the job done. Waylon Calabrese - Senior Technology Programmer at Multimedia Games, Inc. and Computer Software Consultant I worked with Billy Cain at BigSky Interactive. He was a fantastic producer, one of the best I've worked with. It was truly a pleasure working with him, and I hope to again someday. Janet Oh - Artist When I worked at BigSky Interactive with Billy Cain at the helm as Producer, the projects were always handled professionally and with a genuine passion for making the game all that it could be. His experience and understanding of the industry kept us upright and on course. Tom Ketola - Technical Director at Disney Interactive Billy is hard-working and creative. He has something that is rare in this industry, he has the creativity for design, and the people skills needed to manage a large team and project. I have always found Billy honest and direct, and a pleasure to work with. |
Producer / Geek: Kinesoft Development
Michael Privett - Graphics Programmer at Medical Simulation Corporation
The best producer I have had the pleasure to work with. Very profesional, easy to talk with. Billy will make sure the job gets done. He managed to do his job, so that I as a Senior Graphics Programmer could do mine. He's a very good friend and a great find for anyone needing a producer talent, and he knows everyone in the industry.
Kelly Goodine - Lead Artist at Heatwave Interactive
As producer, Billy made every effort to facilitate a healthy work environment, maintain a positive workplace, with good communication between departments. I was personally overwhelmed with the generosity and kindness he showed me when I first arrived in Austin.He went out of his way to make my transition easier. Kinesoft was one of the best places I worked at in no small part to Billy.
Robin McShaffry - Pursuing my bliss as Principal, HenhouseFX, Special Effects Makeup Artist.
Billy made Kinesoft a fantastic client - responsive, giving very thorough feedback in a timely fashion. It was and continues to be a pleasure to do business with Billy.
The best producer I have had the pleasure to work with. Very profesional, easy to talk with. Billy will make sure the job gets done. He managed to do his job, so that I as a Senior Graphics Programmer could do mine. He's a very good friend and a great find for anyone needing a producer talent, and he knows everyone in the industry.
Kelly Goodine - Lead Artist at Heatwave Interactive
As producer, Billy made every effort to facilitate a healthy work environment, maintain a positive workplace, with good communication between departments. I was personally overwhelmed with the generosity and kindness he showed me when I first arrived in Austin.He went out of his way to make my transition easier. Kinesoft was one of the best places I worked at in no small part to Billy.
Robin McShaffry - Pursuing my bliss as Principal, HenhouseFX, Special Effects Makeup Artist.
Billy made Kinesoft a fantastic client - responsive, giving very thorough feedback in a timely fashion. It was and continues to be a pleasure to do business with Billy.
Project Director / Associate Producer / Lead Designer / Geek: Origin Systems
Catherine Cantieri, MS, MBA - Creativity, Strategy, Planning and Execution for Corporate Communications and Marketing
In a company full of passionate individuals, Billy still stood out. His energy and zeal for games, technology, business and friendship made him a legend at Origin. If you asked Billy for something, you knew that it would get done, that it would get done really well, that it would probably get done in an innovative way and that if you were lucky enough to be involved in doing it, you would have a blast.
Frank Lucero - Director of Product Development
Billy is an extremely dedicated game developer with passion for the products he crafts. He is an easy going, easy to work with individual with a great deal of industry experience. Brian Wachhaus - Information Technology Consultant During my work with Billy as Origin's Project Status Manager, I found Billy to be an extremely dedicated and hard-working individual. His honesty served as a model to those both inside and outside of his development team. His "can-do" attitude was essential towards reaching the company's objective of worldwide simultaneous game releases. Will McBurnett - Director of Engineering and Principal Investigator at Intific, Inc. Billy was an extremely hard working, well organized evangelist for his games while at Origin. He did a great job of keeping his team focused and kept their spirits high through difficult times. Timothy Bell - Executive Producer at Vigil Games I worked with Billy during his tenure at Origin and in his capacity as VP of Development with Critical Mass. I have always found Billy to be hard working, honest, and very knowledgeable about the industry. I would highly recommend working with him. Marc Baird - Motion Pictures and Film Consultant and Contractor I recommend Billy highly. He creates an energetic and positive working environment. Angela Lyons, MBA - Experienced Tech Marketer Specializing in Demand Generation Programs that Drive Revenue Growth When I think about Origin Systems, I always think of Billy. Not only was he one of the first people I met there, but he was clearly an admired and respected leader. Product quality and keeping commitments were his passions. He could also ask the hard questions. While ensuring that project goals were met, Billy made time for his team to enjoy what they were doing. Steve Pietzsch - Artist at Microsoft Billy Cain is one of the most energetic, competent, and sincere workers I have been associated with during my 12 years experience in the computer gaming industry. He was a pleasure to work with! Rob Irving - Lead Designer at Cloud Imperium Games Billy's organization and rampant enthusiasm made him instrumental in translating WC:Prophecy from a great story/idea to a finished product in a very short timeline. Billy is an expert at balancing management with allowing employees to expand their own capabilities and responsibility. Kich Ma - Sr. CG Artist Billy was a very creative, nice, friendly, responsible, and great leader. Even though I did not have the honor to work directly with him everyday, but I was very comfortable to talk to him and to ask him for his opinions about my art work. He spoke his mind openly and honestly. On top of that, he always worked very hard to get things done. Jason Cobb - Audio Design, Production In the days of Origin, my experience working with Billy Cain demonstrated him to be a well respected, multi-talented individual who was valued amongst his peers. He also sings a mean KISS karaoke. Bob Cook - Emergency Room Technician at Brackenridge Hospital I worked with Billy at Origin on several different projects. I found him to be a knowledgeable, efficient and pleasant coworker and supervisor. His style of management was casual and friendly but direct, letting you know clearly and efficiently what was needed and expected. I would gladly work with him and for him at any time. |
Jason Hughes - Software Architect at Zynga
Billy and I worked very closely for a couple of years. I have never learned so much about how to treat people with respect and dignity while getting the job done. Johnny Wilson - Adjunct Faculty at DePaul University I observed Billy during his work on Wing Commander V: Prophecy at Origin Systems. I found Billy and his group to be time conscious, technologically proficient and creatively stimulating. If anything, I have observed Billy getting even more out of reduced resources since forming Critical Mass. William Kier - Senior Artist at Sony Online Entertainment Billy was the project manger/lead designer for Prophecy. I was very impressed at his ability to motivate the team and to drive a top notch project out the door on time. When he was promoted to assistant producer on another team, I moved over with him. I highly recommend Billy Cain and would gladly work with him again. Patrick Bradshaw - Senior Recruiter, MBA, SPHR At Origin, Billy was known for his passionate enthusiasm for the projects on which he worked. My respect for him has only increased over the years, as I've watched this passion for and dedication to his work grow unflaggingly. You'd have a hard time finding a better man in creative development and production than Billy Cain. Reece Thornton - Changed Careers I have had the pleasure of working with Billy Cain a couple of times and I’ve always found him personable, professional, organized, and effective. He’s easy to work with, and has lots of experience in game development. Being able to balance the needs of the project with my needs as a creative developer, I’d happily work with him again. Andrew Tjew - Server Architect - FIFA I first knew about Billy when I came to Origin. During our time at and after Origin, I came to know Billy as a person who passionately cares about games and the games industry. Whether he is designing or producing games, his passion allows him and his team to perform at a higher level. Karl Kabler - Area Sales Manager I have known Billy for over 10 years. Personable, hard working and truly an outside the box thinker, I would have Billy on my team anytime. Jorg Neumann - Executive Producer at Microsoft Billy did a good job improving Abuse and turning it into a polished consumer product. On WC5, Billy had to fill the shoes of Chris Roberts, the creator of the franchise, who had decided to leave. It was impressive how the title was completed on a short timeline. Hard-working and creative - Billy has quite a bit to offer to interactive entertainment. Frank Dietz - Translation and Software Localization Consultant and Contractor. Specializing in Computer and Video Games. I worked with Billy at Origin Systems, a subsidiary of Electronic Arts. This was a high-stress industry with extremely tight deadlines, and I was impressed how he helped the localization department. He was one of the few producers with a good grasp of internationalization issues. Due to that, the localization of Wing Commander Prophecy proceeded smoothly. Marten Davies - Program Director TechBA,University of Texas/ic2/Global Commercialization Group Billy Cain is an energetic and enthusiastic project leader and and impeccable designer. He consistently shows a can do attitude and is always positive about the tasks he sets for himself. He will be extremely successful in his current venture. |
Associate Producer: Electronic Arts
Jules Burt - Creative Producer / Project Manager
Based on the time we spent together at EAUK I can highly recommend Billy Cain. His attention to detail is awesome, along with his drive and energy that he brings to any group. Billy proved able to work on titles outside his experience and excel in terms of overall contribution.
Kevin Buckner - Creative Exec.
When the going gets tough, you want someone like Billy in your team - a person that always believes the glass is half-full, never half-empty, and someone that refuses to accept that something is impossible. Every successful team needs a Billy Cain.
Billy played a big part in making the Rugby World Cup team the best team I have ever had the privilege to work with. He is truly, one in a million!
Paula Dewsnap - Manager, Project Management at Hasbro Europe
While at EAUK I had the pleasure of working with Billy. My experience is that he was a key motivator and inspiration to the team in order to hit the deadlines they were targeting.
Based on the time we spent together at EAUK I can highly recommend Billy Cain. His attention to detail is awesome, along with his drive and energy that he brings to any group. Billy proved able to work on titles outside his experience and excel in terms of overall contribution.
Kevin Buckner - Creative Exec.
When the going gets tough, you want someone like Billy in your team - a person that always believes the glass is half-full, never half-empty, and someone that refuses to accept that something is impossible. Every successful team needs a Billy Cain.
Billy played a big part in making the Rugby World Cup team the best team I have ever had the privilege to work with. He is truly, one in a million!
Paula Dewsnap - Manager, Project Management at Hasbro Europe
While at EAUK I had the pleasure of working with Billy. My experience is that he was a key motivator and inspiration to the team in order to hit the deadlines they were targeting.